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About

Last updated 2026- 6-24, 4:59:36 P.M. UTC+00:00

Makeup? Complicated and just enough!

Lost+Found

Here is a random video, and here is my playlist!

About lachrymal

I'm currently doing research in computational imaging and computer vision.

Here are my main interests, some topics which you may expect to see on this website:

Frankly I'm often very distracted... In no particular order, I am also broadly interested in, and often think about the following things with no claim of knowledge or expertise:

Computer Stuff

For data-heavy tasks like ML, I reach for Python (don't we all!). For many other things, I find JavaScript/TypeScript convenient, so that they are easily transferrable onto a webpage (to be shared with others, etc). If performance is a concern, I'd go for C/C++. I have been actively exploring Rust and Zig. I use Typst a lot more than \(\LaTeX\) these days! I like Emacs, but previews with tinymist (Typst language service) seems to work better in Visual Studio Code. For large C/C++ projects, I like CLion.

I have been using Nix and NixOS on desktop.

Content Stuff

I like REAPER. I am usually forced to use After Effects and Photoshop. (I believe this will change one day.) You might find me talking about Cinema 4D from way back, I exclusively use Blender for 3D tasks now.

About lachrymal.net

When I was still in high school, I ran my WordPress.com blog. Back then the thought of maintaining a personal website never crossed my mind. When I was writing this article, I found that it would be nice to have a little more control on the scripting side for my shader animation widget. And thus I wrote a static page and had it hosted on the user directories on MMaker's domain (~lach). When KP saw this, he offered to help turn the page into a template for a full static site with his custom generator, as well as generous hosting. So that's how it came to be. Currently I use my rewrite of the aforementioned generator called Compost.

Over the years I kept adding little features and animations here and there, and it has evolved to be a little bloated, with a JavaScript payload of ~6kB. (My user script is not using any external libraries, so I'm not really sure what to do about this...) The favicon is made by alivemaster.